Course · AI for Productivity
Claude Design
Create, refine and deliver graphics, decks, prototypes and websites.
- 1 free lesson every day
- Verifiable certificate on completion
- From First Maker up to Claude Designer
- Personalized to you
Start learning today
Free to start — your first lesson is 5 minutes.
No credit card · 1 free lesson every day · cancel anytime
Looking for Claude Design for your business?
Contact usExplained in 16 languages
Learn Claude Design in the language you think in
The interface, Kai and lesson explanations adapt to your language. Focus on directing, refining and delivering designs—not translating instructions.
Why design attempts stall
A good first result is not the same as a repeatable process
Your prompts produce random results
You describe what you want, but Claude misses the layout, style or purpose. You are left rewriting the whole prompt.
Every edit breaks something else
You ask for one small change and lose details that were already working. Focused revision feels harder than starting over.
Tutorials stop at the first graphic
You can follow a demo, but presentations, campaigns, prototypes and responsive pages still feel out of reach.
Your designs do not stay consistent
Colors, type and layout drift between assets. You need a reusable system, not another isolated design.
Your path to mastery
Start at your real level. Keep going until Claude Design feels natural.
A short placement skips what you already know. From there, five-minute lessons build from clear direction and focused edits to reusable systems, prototypes and responsive pages.
Which description sounds most like you today?
Today
You have an idea, but you are not sure how to turn it into a useful design in Claude.
In 1 month
With a daily five-minute lesson, you can learn to give clearer direction, compare layouts and make focused edits.
At mastery
You can independently create, test, refine and deliver graphics, decks, campaigns, prototypes and responsive pages.
Find your Claude Design level in about two minutes
Skip familiar material and begin with the skill that will move your work forward.
How it works
A direct route from your current skills to mastery
You are assessed, taught and verified. The course keeps adapting beyond each plateau until you reach the top of the scale.
Find your starting level
A roughly two-minute placement checks what you can already do. Demonstrated skills are skipped, so you do not repeat beginner material.

Practice with Kai
Work through personalized five-minute lessons. Kai answers questions, corrects kindly and helps you rehearse real design decisions and revisions.

Verify your skills
Complete assessed work to confirm your level. At mastery, you earn a verifiable, shareable certificate backed by demonstrated skills—not watch time.
Inside each lesson
Practice the decisions real Claude Design work requires
Lessons stay short, but the work is concrete: direct the design, inspect the result, revise with purpose and prepare it for use.
Hands-on prompt exercises
Write directions for graphics, slides, campaign assets, mobile prototypes and responsive pages, then improve the result through focused prompts.
Worked design examples
See how a vague request becomes a useful brief with a clear audience, message, format, style and constraint.
Scenario practice with Kai
Ask Kai to act as a client, reviewer or teammate while you explain choices, handle feedback and plan revisions.
Interactive checks
Choose the stronger prompt, spot inconsistent styling and decide which edit will fix the problem without disturbing the rest.
Spaced-repetition review
Key prompting, editing and testing decisions return just before you are likely to forget them.
Custom lessons on demand
Create a focused lesson for the exact graphic, deck, prototype or page you need to make next.
Built around your work
The course adapts instead of making you follow one fixed path
Kampster uses your demonstrated skills, memory, questions and goals to decide what you should practice next.
The Kampster engine
Your design gaps
Placement and lesson checks identify whether you need work on direction, editing, reusable styles, storytelling, interaction or delivery.
Your memory
Important techniques return at the right time, while material you retain stays out of the way.
Your questions
Kai explains an idea another way, reviews your reasoning and keeps responding until the decision makes sense.
Your real projects
Examples and practice can reflect the social graphics, presentations, campaigns, prototypes or pages you actually want to create.
11 modules · 30 lessons
The next design skill arrives when you are ready for it
Begin with your first graphic and clearer direction. Then move through editing, reusable style systems, presentations, campaigns, mobile prototypes, responsive pages, movement and an original final project. The full curriculum is available without becoming a fixed pile of homework: placement and progress determine what comes next.
Make your first design
Let’s make your first graphic and try a few changes together.
Give Claude a useful direction
Let’s try a few ways to get closer to the design you have in mind.
Explore and edit
Let’s try another layout, tidy the details, and take your graphic out of Claude.
Shape your project
We've shown Daylight in a graphic. Now let's make the screen someone would actually use.
Make your style reusable
Let's give your next design a head start—with the colors, type and details you already like.
Tell your story in slides
Let's turn your idea into a presentation you'd actually want to show someone.
Create a campaign
Let’s turn that first social graphic into something you could use in a campaign: one square image and one landscape banner, with the same message and style.
Design a mobile experience
Let’s go beyond pictures. We’ll build a small mobile prototype, give it your style, and try the buttons ourselves.
Build a responsive page
Let’s give your idea a home: a page someone can read, explore and try.
Bring a change to life
Let’s try a small bit of movement and see whether it helps.
Finish something of your own
Let’s finish a piece you want to use, then make something that’s completely yours.
A lesson for the task in front of you
Turn a real design problem into practice in about 30 seconds
Ask for a lesson such as “Make my campaign assets consistent,” “Refine this mobile onboarding screen,” “Turn my idea into a five-slide deck,” “Improve this page on small screens,” or “Add motion without distracting users.” Kai builds focused practice around that scenario.
Whatever’s coming up — the lesson exists before your coffee’s ready.
Questions, answered
What to expect from Claude Design
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Claude Design leaderboard
See who is turning clear direction into finished work
The leaderboard reflects progress through assessed Claude Design skills, from first graphics to complete, tested projects.
Sara
0 / 100
Stanko
0 / 100
Dd
0 / 100
Find your level and make your next design useful
Start with a short placement. Skip what you know. Keep building until you reach Claude Design mastery.
